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Unreal Engine C++ API Reference > Developer > FileUtilities > FileUtilities
References
Module | FileUtilities |
Header | /Engine/Source/Developer/FileUtilities/Public/FileUtilities/ZipArchiveReader.h |
Include | #include "FileUtilities/ZipArchiveReader.h" |
Syntax
class FZipArchiveReader
Remarks
Helper class for reading an uncompressed zip archive file.
Constructors
Type | Name | Description | |
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FZipArchiveReader
(
IFileHandle* InFileHandle, |
Constructs the ZipArchive to read from a FileHandle. |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
---|---|---|---|
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TArray< FString > | GetFileNames () |
|
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bool | IsValid () |
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bool | TryReadFile
(
FStringView FileName, |
Classes
Type | Name | Description | |
---|---|---|---|
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FImpl |