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Unreal Engine C++ API Reference > Developer > DirectoryWatcher
References
Module | DirectoryWatcher |
Header | /Engine/Source/Developer/DirectoryWatcher/Public/FileCache.h |
Include | #include "FileCache.h" |
Syntax
struct FUpdateCacheTransaction
Remarks
A transaction issued by FFileCache to describe a change to the cache. The change is only committed once the transaction is returned to the cache (see FFileCache::CompleteTransaction).
Variables
Type | Name | Description | |
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EFileAction | Action | The type of action that prompted this transaction |
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FFileData | FileData | File data pertaining to this change at the time of dispatch |
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FImmutableString | Filename | The path of the file to which this transaction relates |
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FImmutableString | MovedFromFilename | In the case of a moved file, this represents the path the file was moved from |
Constructors
Type | Name | Description | |
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Publically moveable |
Operators
Type | Name | Description | |
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FUpdateCacheTransaction & | operator=
(
FUpdateCacheTransaction&& In |