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API > API/Developer > API/Developer/DeveloperToolSettings
| Name | FProjectBuildSettings |
| Type | struct |
| Header File | /Engine/Source/Developer/DeveloperToolSettings/Classes/Settings/ProjectPackagingSettings.h |
| Include Path | #include "Settings/ProjectPackagingSettings.h" |
Syntax
USTRUCT ()
struct FProjectBuildSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BuildCookRunParams | FString | The commandline for BuildCookRun UAT command. | Settings/ProjectPackagingSettings.h |
|
| HelpText | FString | Any help that you would like to include in the ToolTip of the menu option (or shown in interactive mode Turnkey) | Settings/ProjectPackagingSettings.h |
|
| Name | FString | The name for this custom build. It will be shown in menus for selection. | Settings/ProjectPackagingSettings.h |
|
| SpecificPlatforms | TArray< FString > | If this build step is specific to one or more platforms, add them here by name (note: use Windows, not Win64) | Settings/ProjectPackagingSettings.h |
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