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Unreal Engine C++ API Reference > Developer > DesktopPlatform > IDesktopPlatform
References
Module | DesktopPlatform |
Header | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
Include | #include "IDesktopPlatform.h" |
FString GetCurrentEngineIdentifier()
Remarks
Gets the identifier for the currently executing engine installation Identifier for the current engine installation. Empty string if it isn't registered.