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API > API/Developer > API/Developer/DesktopPlatform
When constructed leaves system wide modal mode (all windows disabled except for the OS modal window) When destructed leaves this mode
| Name | FScopedSystemModalMode |
| Type | class |
| Header File | /Engine/Source/Developer/DesktopPlatform/Public/IDesktopPlatform.h |
| Include Path | #include "IDesktopPlatform.h" |
Syntax
class FScopedSystemModalMode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedSystemModalMode() |
IDesktopPlatform.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedSystemModalMode() |
IDesktopPlatform.h |