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Unreal Engine C++ API Reference > Developer > DerivedDataCache > IBuildSessionInternal > Build
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildSession.h |
Include | #include "DerivedDataBuildSession.h" |
void Build
(
const FBuildAction & Action,
const FOptionalBuildInputs & Inputs,
const FBuildPolicy & Policy,
IRequestOwner & Owner,
FOnBuildComplete && OnComplete
)