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Unreal Engine C++ API Reference > Developer > DerivedDataCache > FBuildConfigContext
References
Module | DerivedDataCache |
Header | /Engine/Source/Developer/DerivedDataCache/Public/DerivedDataBuildFunction.h |
Include | #include "DerivedDataBuildFunction.h" |
void SetRequiredMemory
(
uint64 RequiredMemory
)
Remarks
Sets the estimated peak memory required to execute the build, excluding input size.