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Unreal Engine C++ API Reference > Developer > AutomationWindow
Inheritance Hierarchy
- IModuleInterface
- IAutomationWindowModule
References
Module | AutomationWindow |
Header | /Engine/Source/Developer/AutomationWindow/Public/IAutomationWindowModule.h |
Include | #include "IAutomationWindowModule.h" |
Syntax
class IAutomationWindowModule : public IModuleInterface
Remarks
Automation Window module
Destructors
Type | Name | Description | |
---|---|---|---|
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Virtual destructor. |
Functions
Type | Name | Description | |
---|---|---|---|
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TSharedRef< class SWidget > | CreateAutomationWindow
(
const IAutomationControllerManagerRef& AutomationController, |
Creates a Automation Window widget. |
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TWeakPtr< class SDockTab > | Store a pointer to the AutomationWindowTab. | |
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FOnAutomationWindowModuleShutdown & | OnShutdown () |
Gets a delegate that is invoked when the automation window module shuts down. |
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void | SetAutomationWindowTab
(
TWeakPtr< class SDockTab > AutomationWindowTab |
Store a pointer to the AutomationWindowTab. |