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Represents a collection of fluent helper functions designed to make accessing and creating element locators easy |
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FDriverConfiguration |
A model class that holds all the configuration options for an AutomationDriver |
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FDriverWaitResponse |
Represents the state of an active wait action for the driver |
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FEmptyAsyncDriverElementFactory |
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FEmptyDriverElementFactory |
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FWaitInterval |
A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits |
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FWaitTimeout |
A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits |
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IActionSequence |
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IAsyncActionSequence |
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IAsyncAutomationDriver |
The AsyncAutomationDriver is the async varition of the general AutomationDriver API. |
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IAsyncDriverElement |
Copyright Epic Games, Inc. All Rights Reserved. |
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IAsyncDriverElementCollection |
Represents a potential collection of elements |
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IAsyncDriverSequence |
Represents a sequence of actions that can be performed as a single unit by the automation driver associted with this sequence |
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IAutomationDriver |
The AutomationDriver can create sequences and locate elements to simulate input for. |
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IAutomationDriverModule |
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IDriverElement |
Represents the API for a potential application element |
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IDriverElementCollection |
Represents a potential collection of elements |
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IDriverSequence |
Represents a sequence of actions that can be performed as a single unit by the automation driver associted with this sequence |
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IElementLocator |
Represents an object whose sole purpose is to discover one or more application elements |
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Until |
Represents a collection of fluent helper functions designed to make accessing and creating driver wait delegates easier |
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