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Unreal Engine C++ API Reference > Developer > AutomationDriver > IAsyncDriverElement > Press
References
Module | AutomationDriver |
Header | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h |
Include | #include "IDriverElement.h" |
TAsyncResult < bool > Press
(
FKey Key
)
Remarks
Moves focus to the element, then triggers the series of events to invoke keyboard input for pressing the specified key. The key will not be released, nor will their be repeat key events issued for holding the key. whether the press was successful