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Unreal Engine C++ API Reference > Developer > AutomationController > IAutomationControllerManager
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h |
Include | #include "IAutomationControllerManager.h" |
FString GetDeviceTypeName
(
const int32 ClusterIndex
) const
Remarks
Get name of a particular device cluster.