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API > API/Developer > API/Developer/AutomationController
| Name | FAutomationArtifact |
| Type | struct |
| Header File | /Engine/Source/Developer/AutomationController/Public/IAutomationReport.h |
| Include Path | #include "IAutomationReport.h" |
Syntax
USTRUCT ()
struct FAutomationArtifact
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IAutomationReport.h | |||
FAutomationArtifact
(
FGuid InUniqueId, |
IAutomationReport.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Files | TMap< FString, FString > | IAutomationReport.h | ||
| Id | FGuid | IAutomationReport.h | ||
| LocalFiles | TMap< FString, FString > | Local Files are the files generated during a testing run, once exported, the individual file paths should be stored in the Files map. | IAutomationReport.h | |
| Name | FString | IAutomationReport.h | ||
| Type | EAutomationArtifactType | IAutomationReport.h |