Navigation
Unreal Engine C++ API Reference > Developer > AutomationController
References
Module | AutomationController |
Header | /Engine/Source/Developer/AutomationController/Public/IAutomationControllerManager.h |
Include | #include "IAutomationControllerManager.h" |
namespace EAutomationDeviceGroupTypes
{
static FText EAutomationDeviceGroupTypes::ToName
(
const Type DeviceGroupType
)
}