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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTypeActions
- IAssetTypeActions::GetTypeColor()
- FAssetTypeActions_ChaosCacheCollection::GetTypeColor()
- FAssetTypeActions_NaniteDisplacedMesh::GetTypeColor()
- FDataflowAssetActions::GetTypeColor()
- FAssetTypeActions_ChaosSolver::GetTypeColor()
- FAssetTypeActions_GeometryCache::GetTypeColor()
- FAssetTypeActions_AnimationSharingSetup::GetTypeColor()
- FAssetTypeActions_MonoWaveTableSynthPreset::GetTypeColor()
- FAssetTypeActions_ModularSynthPresetBank::GetTypeColor()
- FContextualAnimTypeActions::GetTypeColor()
- FAssetTypeActions_GeometryCollectionCache::GetTypeColor()
- FAssetTypeActions_CSVAssetBase::GetTypeColor()
- FAssetTypeActions_IKRigDefinition::GetTypeColor()
- FAssetTypeActions_GeometryCollection::GetTypeColor()
- FAssetTypeActions_FieldSystem::GetTypeColor()
- FAssetTypeActions_ChaosVehicles::GetTypeColor()
- FAssetTypeActions_FleshAsset::GetTypeColor()
- FAssetTypeActions_AudioImpulseResponse::GetTypeColor()
- FAssetTypeActions_ITDSpatializationSettings::GetTypeColor()
- FAssetTypeActions_IKRetargeter::GetTypeColor()
- FAssetTypeActions_DataAsset::GetTypeColor()
- FAssetTypeActions_AnimationAsset::GetTypeColor()
- FAnimToTextureAssetActions::GetTypeColor()
- FAssetTypeActions_VirtualTextureBuilder::GetTypeColor()
- FAssetTypeActions_RuntimeVirtualTexture::GetTypeColor()
- FAssetTypeActions_BlueprintGeneratedClass::GetTypeColor()
- FAssetTypeActions_Blueprint::GetTypeColor()
- FMediaSourceActions::GetTypeColor()
- FAssetTypeActions_SoundBase::GetTypeColor()
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h |
Include | #include "IAssetTypeActions.h" |
FColor GetTypeColor&40;&41; const
Remarks
Returns the color associated with this type