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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTypeActions
- IAssetTypeActions::GetSupportedClass()
- FAssetTypeActions_ChaosCacheCollection::GetSupportedClass()
- FAssetTypeActions_NaniteDisplacedMesh::GetSupportedClass()
- FDataflowAssetActions::GetSupportedClass()
- FAssetTypeActions_GeometryCollectionCache::GetSupportedClass()
- FAssetTypeActions_ChaosSolver::GetSupportedClass()
- FAssetTypeActions_GeometryCache::GetSupportedClass()
- FAssetTypeActions_AnimationSharingSetup::GetSupportedClass()
- FAssetTypeActions_MonoWaveTableSynthPreset::GetSupportedClass()
- FContextualAnimTypeActions::GetSupportedClass()
- FAssetTypeActions_IKRigDefinition::GetSupportedClass()
- FAssetTypeActions_ModularSynthPresetBank::GetSupportedClass()
- FAssetTypeActions_GeometryCollection::GetSupportedClass()
- FAssetTypeActions_FieldSystem::GetSupportedClass()
- FAssetTypeActions_ChaosVehicles::GetSupportedClass()
- FAssetTypeActions_FleshAsset::GetSupportedClass()
- FAssetTypeActions_AudioImpulseResponse::GetSupportedClass()
- FAssetTypeActions_ITDSpatializationSettings::GetSupportedClass()
- FAssetTypeActions_IKRetargeter::GetSupportedClass()
- FAssetTypeActions_VirtualTextureBuilder::GetSupportedClass()
- FAssetTypeActions_RuntimeVirtualTexture::GetSupportedClass()
- FAssetTypeActions_DataAsset::GetSupportedClass()
- FAssetTypeActions_AnimationAsset::GetSupportedClass()
- FAnimToTextureAssetActions::GetSupportedClass()
- FAssetTypeActions_BlueprintGeneratedClass::GetSupportedClass()
- FAssetTypeActions_Blueprint::GetSupportedClass()
- FMediaSourceActions::GetSupportedClass()
- FAssetTypeActions_SoundBase::GetSupportedClass()
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h |
Include | #include "IAssetTypeActions.h" |
UClass &42; GetSupportedClass&40;&41; const
Remarks
Get the supported class of this type.