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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTypeActions
- IAssetTypeActions::GetDefaultThumbnailPrimitiveType()
- FAssetTypeActions_Base::GetDefaultThumbnailPrimitiveType()
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h |
Include | #include "IAssetTypeActions.h" |
EThumbnailPrimType GetDefaultThumbnailPrimitiveType
(
UObject * Asset
) const
Remarks
Returns the default thumbnail type that should be rendered when rendering primitive shapes. This does not need to be implemented if the asset does not render a primitive shape