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Unreal Engine C++ API Reference > Developer > AssetTools > IAssetTypeActions
- IAssetTypeActions::CanFilter()
- FMediaSourceActions::CanFilter()
- FAssetTypeActions_AnimationAsset::CanFilter()
- FAssetTypeActions_SoundBase::CanFilter()
- FAssetTypeActions_Base::CanFilter()
- FMediaSourceActions::CanFilter()
- FAssetTypeActions_AnimationAsset::CanFilter()
- FAssetTypeActions_SoundBase::CanFilter()
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h |
Include | #include "IAssetTypeActions.h" |
bool CanFilter&40;&41;
Remarks
Returns true if this class can be used as a filter in the content browser