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Unreal Engine C++ API Reference > Developer > AssetTools > FPackageMigrationContext > operator=
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/PackageMigrationContext.h |
Include | #include "PackageMigrationContext.h" |
FPackageMigrationContext operator=
(
FPackageMigrationContext &&
)