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| Name | FAssetTypeActions_BlueprintGeneratedClass |
| Type | class |
| Header File | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h |
| Include Path | #include "AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h" |
Syntax
class FAssetTypeActions_BlueprintGeneratedClass : public FAssetTypeActions_ClassTypeBase
Implements Interfaces
Functions
Public
Overridden from FAssetTypeActions_ClassTypeBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TWeakPtr< IClassTypeActions > GetClassTypeActions
(
const FAssetData& AssetData |
FAssetTypeActions_ClassTypeBase Implementation. | AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h |
Overridden from IAssetTypeActions
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint32 GetCategories() |
We don't want BPGCs to show up in CB/Ref viewer filters since the BP filters already include them. | AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | |
virtual FText GetName() |
IAssetTypeActions Implementation. | AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | |
virtual UClass * GetSupportedClass() |
Get the supported class of this type. | AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h | |
virtual FColor GetTypeColor() |
Returns the color associated with this type | AssetTypeActions/AssetTypeActions_BlueprintGeneratedClass.h |