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Unreal Engine C++ API Reference > Developer > AssetTools
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/IAssetTypeActions.h |
Include | #include "IAssetTypeActions.h" |
Syntax
namespace EAssetTypeActivationMethod
{
enum Type
&123;
DoubleClicked,
Opened,
Previewed,
&125;
}
Values
Name | Description |
---|---|
DoubleClicked | |
Opened | |
Previewed |