Navigation
Unreal Engine C++ API Reference > Developer > AssetTools > AssetTypeActions > FAssetTypeActions_Blueprint > Merge
- IAssetTypeActions::Merge()
- FAssetTypeActions_Base::Merge()
- FAssetTypeActions_Blueprint::Merge()
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h |
Include | #include "AssetTypeActions/AssetTypeActions_Blueprint.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp |
virtual void Merge
&40;
UObject &42; BaseAsset,
UObject &42; RemoteAsset,
UObject &42; LocalAsset,
const FOnMergeResolved & ResolutionCallback
&41;
Remarks
Begins a merge between the specified assets