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Unreal Engine C++ API Reference > Developer > AssetTools > AssetTypeActions > FAssetTypeActions_Blueprint
References
Module | AssetTools |
Header | /Engine/Source/Developer/AssetTools/Public/AssetTypeActions/AssetTypeActions_Blueprint.h |
Include | #include "AssetTypeActions/AssetTypeActions_Blueprint.h" |
Source | /Engine/Source/Developer/AssetTools/Private/AssetTypeActions/AssetTypeActions_Blueprint.cpp |
bool CanExecuteNewDerivedBlueprint
&40;
TWeakObjectPtr< UBlueprint > InObject
&41;
Remarks
Returns TRUE if you can derive a Blueprint