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| Name | FTestTickHelper |
| Type | struct |
| Header File | /Engine/Source/Developer/AITestSuite/Classes/MockAI.h |
| Include Path | #include "MockAI.h" |
Syntax
struct FTestTickHelper : public FTickableGameObject
Inheritance Hierarchy
- FTickableObjectBase → FTickableGameObject → FTestTickHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTestTickHelper() |
MockAI.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Owner | TWeakObjectPtr< class UMockAI > | MockAI.h |
Functions
Public
Overridden from FTickableGameObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsTickableInEditor() |
MockAI.h |
Overridden from FTickableObjectBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TStatId GetStatId() |
MockAI.h | ||
virtual bool IsTickable() |
MockAI.h | ||
virtual void Tick
(
float DeltaTime |
MockAI.h |