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Unreal Engine C++ API Reference > Developer > AITestSuite > BehaviorTree
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBTNode
- UBTAuxiliaryNode
- UBTDecorator
- UTestBTDecorator_CantExecute
References
Module | AITestSuite |
Header | /Engine/Source/Developer/AITestSuite/Classes/BehaviorTree/TestBTDecorator_CantExecute.h |
Include | #include "BehaviorTree/TestBTDecorator_CantExecute.h" |
Syntax
class UTestBTDecorator_CantExecute : public UBTDecorator
Constructors
Type | Name | Description | |
---|---|---|---|
UTestBTDecorator_CantExecute
(
const FObjectInitializer& ObjectInitializer |
Overridden from UBTDecorator
Type | Name | Description | |
---|---|---|---|
bool | CalculateRawConditionValue
(
UBehaviorTreeComponent& OwnerComp, |
Calculates raw, core value of decorator's condition. Should not include calling IsInversed |