Removes the component from the entity.
- Removed components are removed from the scene and can only be added back to the same entity.
- Flows through
OnEndSimulation
->OnRemovingFromScene
.
Verse using statement |
using { /Verse.org/SceneGraph } |
RemoveFromEntity<native><final><public><experimental>():void
Parameters
RemoveFromEntity
does not take any parameters.
Attributes and Effects
The following attributes determine how RemoveFromEntity
behaves and how you can use it in your programs. For the complete list of attribute and effect specifiers, see the Specifiers Page.
Attribute | Meaning |
---|---|
native |
Indicates that the definition details of the element are implemented in C++. Verse definitions with the native specifier auto-generate C++ definitions that a developer can then fill out its implementation. You can use this specifier on classes, interfaces, enums, methods, and data. |
final |
You can only use the final specifier on classes and members of classes. When a class has the final specifier, you cannot create a subclass of the class. When a field has the final specifier, you cannot override the field in a subclass. When a method has the final specifier, you cannot override the method in a subclass. |
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |