Used to set an agent
's spawn point when activated. This can also clear the agent
's inventory.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
FirstActivationEvent |
listenable(payload) |
Signaled when this device is first activated by any |
FirstActivationPerAgentEvent |
listenable(payload) |
Signaled each time a new |
Functions
Function Name | Description |
---|---|
Disable |
Disables this device. |
Enable |
Enables this device. |
GetTransform |
Returns the transform of the |
MoveTo |
Moves the |
MoveTo |
Moves the |
Register |
Registers this checkpoint for |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |