Used to place a collectible item into the world.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object
:
Name | Description |
---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
CollectedEvent |
listenable(payload) |
Signaled when the collectible item is collected.
Sends the |
Functions
Function Name | Description |
---|---|
GetTransform |
Returns the transform of the |
Hide |
Makes the collectible invisible. |
MoveTo |
Moves the |
MoveTo |
Moves the |
Respawn |
Immediately respawns the object for the instigating agent. This will be affected by the option Consume If Collected By. |
RespawnForAll |
Immediately respawns the object for all agents. |
Show |
Makes the collectible visible. |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |