Module import path: /Fortnite.com/AI
Classes and Structs
Name | Description |
---|---|
fort_guard_actions_component |
Fortnite Guards AI actions management |
fort_guard_perception_component |
Fortnite guard perception management |
fort_leashable_component |
Fortnite NPC leash management |
fort_npc_actions_component |
Fortnite NPC AI actions management |
fort_npc_perception_component |
Fortnite NPC perception management |
navigation_target |
|
movement_type |
|
npc_behavior |
Inherit from this to create a custom NPC behavior. The npc_behavior can be defined for a character in a CharacterDefinition asset, or in a npc_spawner_device. |
fort_target_info |
Information about a perceived target. |
Interfaces
Name | Description |
---|---|
focus_interface |
|
fort_guard_actions |
Fortnite Guards AI actions management |
fort_leashable |
|
fort_npc_actions |
Fortnite NPC AI actions management |
navigatable |
Functions
Name | Description |
---|---|
MakeNavigationTarget |
Generate a navigation_target from any position |
MakeNavigationTarget |
Generate a navigation_target from an agent |
MakeNavigationTarget |
Generate a navigation_target from an entity |
MakeNavigationTarget |
Create a |
Enumerations
Name | Description |
---|---|
ai_action_result |
Result of an AI action |
navigation_result |
Result of a navigation request |
fort_guard_alert_level |
The different alert levels of a guard. |