By completing this step in the Tagged Lights Puzzle tutorial, you'll have set up your level with all the props and devices you'll need to create a puzzle where the player must find the right combination of lights on or off to solve.
This example uses the following props and devices.
- 1 x Player Spawn Pad device: This device defines where the player spawns at the start of the game.
- 4 x Customizable Light devices: These are the lights used as the visual representation of the internal game state of the Verse-authored device. The device script will turn them on and off.
- 4 x Button devices: The player uses the buttons to toggle sets of lights. The Verse-authored device listens to the buttons’
InteractedWithEvent
to update the game state accordingly. - 1 x Item Spawner device: This is used to reward the player when the puzzle is solved.
- Props for walls, floors, and ceilings to create a dark room. This example uses pieces from the Haunted gallery, which you can find in the Content Browser under Fortnite > Props > Haunted.
Follow these steps to set up your level:
-
Create an enclosed area using walls, floors, and ceilings. Ensure the room is dark enough for lights to be easily visible.
- Add 4 Button devices side by side in the enclosed area.
- Add the Player Spawn Pad device for the player to spawn close to the buttons.
- Add 4 Customizable Light devices pointing at a wall or a part of the room where the player can easily see them while interacting with the buttons.
- Select each light in the Outliner to open its Details panel.
- In the Details panel for each Customizable Light device:
- Under User Options, set Light Type to Spot.
-
In the Components list, select SpotLight and change the Outer Cone Angle, so that the light cones don’t overlap and the player can distinguish their on / off state.
- Add the Item Spawner device in a spot that’s visible to the player when they solve the puzzle.
- Select the Item Spawner device in the Outliner to open its Details panel.
- In the Details panel for the Item Spawner device, under User Options:
- Enable Spawn Item on Timer.
- Set Time Before First Spawn to 0.
- Click Add Element to Item List and set Pickup to Spawn to Banana.
- Under Advanced, disable Enabled at Game Start.
-
Create a new Verse device named tagged_lights_puzzle using Verse Explorer, and drag the device into the level. (For steps on how to create a new device in Verse, see Create Your Own Device Using Verse.)
Your level should look similar to this setup:

Next Step
In the next step of this tutorial, you’ll create a custom gameplay tag and assign it to the lights to be able to find them all without having to set up references in the Editor.