The island set up here is for a single player. This step includes creating a UEFN project and changing the Island Settings.
Open UEFN and select a Blank template from the Project Browser window.
This opens a Blank project in the editor.
In the Outliner panel, type island in the search bar, then select Island Settings from the asset list.
The Island Settings user options appear in the Details panel .
Modify the User Options with the values in the table below.
Option | Value | Explanation |
---|---|---|
Max Players | 1 | This is a single-player game. |
Down But Not Out | Off | Not necessary in a single-player game. |
Locomotion Preset | Custom | Provides a way to customize locomotion settings. |
Fall Damage | True | Players take damage when they fall from a certain height. |
Glider Redeploy | False | This is unnecessary. |
Allow Wall Kick | False | This is unnecessary. |
Allow Wall Scramble | False | This is unnecessary. |
Allow Building | None | This is unnecessary. |