The primary area of UEFN used for creating, importing, organizing, viewing, and modifying content assets within the editor. The Content Browser provides a way to manage content folders.
You can also perform other useful operations on assets, such as renaming, moving, copying, and viewing references. The Content Browser can search for and interact with all assets in the game.
In the Content Browser, you can search and sort assets by type, and you can filter your view of the assets either by choosing specific types of assets in the Filters dropdown list, or by typing text in the Search Assets box.