The v31.20 update brings the Village Template in UEFN for creating cozy village experiences and adds Control: Side Scroller support to Fall Guys islands.
Village Template Is Now Available in UEFN!
The Village island is now available as a template in the UEFN Project Browser. Use this template to make your own cozy village experience!
Fall Guys Islands Now Support the Control: Side Scroller Device!
The Control: Sides Scroller (Side Scroller Controls) device is now available for Fall Guys islands. See a whole new side to the Bean as you create the side scroller Fall Guys adventure of your dreams!
Texture Validation Errors Update
Texture validation warnings now generate errors, and they can no longer be ignored as of the v31.20 update. If the errors are not corrected, you won't be able to launch your session. Fixing these errors increases the compatibility and stability of your island across platforms.
UEFN offers a built-in way to make your texture sizes conform to UEFN requirements automatically. To do this:
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In the Content Browser, select one or more invalid textures.
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Right-click a texture thumbnail and choose Conform Texture from the menu.
To learn more, see Resizing Textures in UEFN.
Creative Updates and Fixes
Fixes:
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Fixed an issue that prevented the Chains of Hades from appearing in the Creative inventory.
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Fixed an issue in Create mode where devices like the Class Designer, with options that overlapped with Island Settings, were incorrectly overwriting the value of the Island Setting of the same name after navigating to Island Settings.
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Fixed an issue where Input Trigger Next/Prev Item bindings were flipped for the mouse wheel.
Devices
Fixes:
- Updated the Distance option entry steps on the Decal device to more easily read values.
Creative and UEFN Updates and Fixes
Devices
Fixes:
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Fixed an issue where the Trick Tile device would sometimes use incorrect textures on targets.
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Fixed an issue that prevented players from traveling between Hiding Prop gallery devices after another player used them.
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Fixed incorrect descriptions for the Item Placer.
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Added an inventory description to the Modded Weapon Case Gallery.
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Fixed an issue with Input Trigger Pressed events firing as Released events when a user was pressing touch screen buttons.
UEFN Updates and Fixes
New:
- Changed the !EarlyAccess devices folder name to !Beta.
Fixes:
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During texture cooks, resizing now accounts for the RGBA32F Source Data size in the memory estimates.
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Fixed the validation error that occurred when changing the SearchSpeed property of Chests.
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New quest bangs, once removed, do not reappear when the client is relaunched.
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Fixed an issue where materials with alpha holdout blend mode failed to cook.
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Validation issues found in textures are now treated as errors instead of warnings.
Verse Updates and Fixes
Language
Fixes:
- Fixed a bug that caused the server to crash when rolling back compound assignments (
+=
,-=
,/=
,*=
) to local variables.
API
Fixes:
- Teleporting the player no long zeroes out their pitch.