Classes and Structs
| Name | Description |
|---|---|
session |
Type for which there is a single instance per round. Use |
team |
|
agent |
|
player |
Functions
| Name | Description |
|---|---|
editable_slider |
|
editable_number |
|
editable_vector_slider |
|
editable_vector_number |
|
GetSession |
Returns the |
Sleep |
Waits specified number of seconds and then resumes. If |
GetSimulationElapsedTime |
Get the seconds that have elapsed since the world began simulating |
Enumerations
| Name | Description |
|---|---|
session_environment |
Specifies what type of environment the current session is in. |