Find all objects in the scene that would overlap Volume if they were placed at GlobalTransform. NOTE: This entity defines the context(scene) for the query but does not otherwise take part in the sweep.
Verse using statement |
using { /Verse.org/SceneGraph } |
(Entity:entity).FindOverlapHits<public>(GlobalTransform:transform, Volume:collision_volume)<transacts>:generator(overlap_hit)
Parameters
FindOverlapHits
takes the following parameters:
Name | Type | Description |
---|---|---|
Entity |
entity |
|
GlobalTransform |
transform |
|
Volume |
collision_volume |
Attributes and Effects
The following attributes and effects determine how FindOverlapHits
behaves and how you can use it in your programs. For the complete list of attribute and effect specifiers, see the Specifiers Page.
Attribute | Meaning |
---|---|
public |
The identifier is universally accessible. You can use this on modules, classes, interfaces, structs, enums, methods, and data. |
Effect | Meaning |
---|---|
transacts |
This effect indicates that any actions performed by the function can be rolled back. The transacts effect is required any time a mutable variable (var ) is written. You’ll be notified when you compile your code if the transacts effect was added to a function that can’t be rolled back. Note that this check is not done for functions with the native specifier. |