Collision Volumes represent the collision shapes of meshes. They can be detected by Overlap and Sweep queries and generate collisions in the physics simulation.
Verse using statement |
using { /Verse.org/SceneGraph } |
Members
This class has both data members and functions.
Data
Data Member Name | Type | Description |
---|---|---|
Collidable |
?logic |
Enable/disable collision on this volume. |
Queryable |
?logic |
Enable/disable spatial queries against this volume. |
Functions
Function Name | Description |
---|---|
GetLocalTransform |
Get the transform of this volume in the space of its owner (usually a component on an entity) |
SetLocalTransform |
Set the transform of this volume in the space of its owner (usually a component on an entity) |