If you've ever wished you could use the Reboot Vans from Battle Royale on your own island, now you can! You can place the Reboot Van Spawner around your island to give players a way to revive eliminated teammates. Eliminated players drop Reboot Cards, and their teammates can pick up the cards if there is a Reboot Van available that they are eligible to use, then use them at the van to restore player health.
For help on how to find the Reboot Van Spawner device, see Using Devices.
If you're using multiple copies of a device on an island, it can be useful to rename them. Choosing names that relate to a device's purpose makes it easier to remember what each one does, and easier to find a specific device when using the Event Browser.
Contextual Filtering
Some devices are affected by a feature called contextual filtering. This feature hides or displays options depending on the values selected for certain related options. This feature will reduce clutter in the Customize panel and make options easier to manage and navigate.
However, it may not be easy to recognize which options or values trigger contextual filtering. To help you identify them, in our device docs we use italic for any values that trigger contextual filtering. All options will be listed, including those affected by contextual filtering; if they are hidden or displayed based on a specific option’s value, there will be a note about that in the Description field for that option.
Device Options
This device has some basic functionality, like determining whether the device is enabled at the start of a game. Additionally, there are some advanced options, like choosing which teams or classes can use the vehicles spawned by this device.
You can configure this device with the following options.
Default values are in bold. Values that trigger contextual filtering are italic.
| Option | Value | Description |
|---|---|---|
Enabled on Game Start | On, Off | Determines if the device is enabled when the game starts. |
Recharge Time | 30 Seconds, Pick an amount | Determines how long the Reboot Van must wait after rebooting a player, before it can reboot another player. |
Activating Team | Any, Pick or enter a team number | Determines which team owns this spawner and can use its vehicles. If you choose Any, all players can use the vehicle from this spawner. |
Activating Class | No Class, All, Any, Pick or enter a class number | This determines which class is allowed to use the vehicle from this spawner. No Class means only players without an assigned class can use it; All means all players can use it (even those without a class assigned); Any means any player with an assigned class can use it. |
Invert Team Selection | Off, On | If you choose On, the team selected in the Activating Team option is the only team that cannot use the spawner and its vehicles. |
Invert Class Selection | Off, On | If you choose On, the class selected in the Activating Class option is the only class that cannot use the spawner and its vehicles. |
Reboot Progress Delay | Custom Decay, Instant Reset, Battle Royale | Determines how quickly reboot progress decays when no one is interacting with the Reboot Van.
|
Decay Rate Multiplier | 1.0x, Pick or enter a number | This option only displays if the Reboot Progress Delay option is set to Custom Decay. Determines the multiplier applied to the decay rate of reboot progress. |
Show Item Rarity on Interact Prompt | On, Off | This option becomes available when the Can Purchase Reboot Card option is set to Yes. Determines if the items rarity is displayed to the player if they are missing resources. |
Direct Event Binding
Following are the direct event binding options for this device.
Functions
A function listens for an event on a device then performs an action.
For any function, click the option, then Select Device to access and select from the Device dropdown menu.
Once you've selected a device, click Select Event to bind the device to an event that will trigger the function.
If more than one device or event triggers a function, click the Add button to add a line and repeat these steps.
| Option | Description |
|---|---|
Enable When Receiving From | This function enables the device when an event occurs. |
Disable When Receiving From | This function disables the device when an event occurs. |
Events
An event tells another device when to perform a function.
For any event, click the option, then Select Device to access and select from the Device dropdown menu.
Once you've selected a device, click Select Function to bind this event to a function for that device.
If more than one function is triggered by the event, click the Add button to add a line and repeat these steps.
| Option | Description |
|---|---|
On Recharged Send Event To | When the Reboot Van has finished recharging, it sends an event to the selected device, which triggers the selected function. |
On Rebooted Send Event To | When the Reboot Van has finished rebooting, it sends an event to the selected device, which triggers the selected function. |