The Rocket Boost powerup provides a way to refill an Octane vehicle's Boost Meter. Boost is a unique resource that powers the Octane vehicle's ability to reach supersonic speeds and even fly.
You can control the amount of boost that is refilled by the pickup, and the cooldown time. With customized Rocket Boost pickups, you can create games with limited boost that require more strategy, or high-speed chaotic games that have plenty of Rocket Boost powerups.
The Rocket Boost pickup appears as a flat pad when restoring a small amount of boost, and a pill when restoring a large amount!
Finding and Placing the Device
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From Create mode, press the Tab key to open the CREATIVE inventory screen.
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Click the DEVICES tab. You can scroll to select the device, use the Search box to look up the device by name, or the Categories in the panel on the left.
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Click PLACE NOW to place immediately, or put the device in the QUICK BAR to place later.
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Press Esc to return to your island in Create mode. Use your phone to position the device, then click to place it. Press Esc to detach the device from your phone.
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Point at the device with your phone. If the CUSTOMIZE popup doesn't open immediately, move closer until it does, then press E to open the Customize panel.
If you're using multiple copies of a device on an island, it can be helpful to rename them. You can choose names that relate to each device's purpose, so it's easier to remember what each one does.
Contextual Filtering
Some devices are affected by a feature called contextual filtering. This feature hides or displays options depending on the values selected for certain related options. This feature will reduce clutter in the Customize panel and make options easier to manage and navigate.
However, it may not be easy to recognize which options or values trigger contextual filtering. To help you identify them, in our device docs we use italic for any values that trigger contextual filtering. All options will be listed, including those affected by contextual filtering; if they are hidden or displayed based on a specific option's value, there will be a note about that in the Description field for that option.
Device Options
This device has some basic functionality, like choosing the Boost Type. Additionally, there are some advanced options, like customizing the Boost amount and which teams can activate the device.
You can configure this device with the following options.
Default values are bold. Values that trigger contextual filtering are italic.
Basic Options
Option | Value | Description |
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Boost Type | Small, Large, Custom | How much rocket boost this powerup adds to the Octane's boost meter. Small restores 12 Boost, with a five-second cooldown. Large restores 100 Boost, with a ten-second cooldown. If you choose Custom, two additional options are displayed in the All Options list. |
All Options (Additional)
Option | Value | Description |
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Enabled During Phase | None, All, Pre-Game Only, Gameplay Only | Determines the game phases during which the device will be enabled. Pre-Game Only includes all phases prior to the start of the game. |
Activating Team | Any, Pick a team number | Determines which team can activate the device. |
Boost Regeneration Amount | 100, Pick a number | This option only displays if the Boost Type option is set to Custom. Determines the amount of boost the pickup will regenerate, as a percentage. |
Respawn Time | 10, Pick a number | This option only displays if the Boost Type option is set to Custom. Determines the cooldown (in seconds) of the pickup before it can be consumed again. |
Channels
When one device needs to "talk" to another device, it does so by transmitting a signal on a specific channel. The receiving device needs to be set up to receive the signal on the same channel.
A channel is identified by a number, and channel numbers are customized for a device under the option that uses the channel. Most devices will also pass the identity of the player who triggered the device with the signal.
This device has receivers that perform a variety of functions when receiving a signal over a channel. Also, this device can transmit signals when certain conditions are met.
Receivers
Receivers listen for a channel and perform an action when they hear any device (including themselves) send a signal on that channel.
Option | Value | Description |
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Enable When Receiving From | No Channel, Pick a number or enter a channel number | The device is enabled when it receives a signal on the selected channel. |
Disable When Receiving From | No Channel, Pick a number or enter a channel number | The device is disabled when it receives a signal on the selected channel. |
Restock Boost When Receiving From | No Channel, Pick a number or enter a channel number | Restocks the boost pickup when it receives a signal on the selected channel. |
Transmitters
Transmitters send a signal on the selected channel when triggered.
Option | Value | Description |
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When Boost Picked Up Transmit On | No Channel, Pick a number or enter a channel number | When the boost has been picked up, the device transmits a signal on the selected channel. |