The Echo Effect (FX-ECHO) device repeats the incoming audio signal at a specified delay and feedback level. It is an optional part of the signal chain before the audio is sent to an Output device for players to actually hear it.
An echo can be used as a creative tool to produce an effect that changes the character of a sound. It can be used to fill out a thin synth sound, for instance, or to mimic familiar echo effects found in the world, like yelling into a canyon.
Device Options
Option | Values | Description |
---|---|---|
1. Enabled Switch | On, Off | When disabled, the audio data is passed through without any effect applied. |
2. Expand Buttons | Closed, Open | Expand the device to reveal more customization options. |
3. Audio Out Cable | N/A | The Audio Out cable should connect to a teal Audio In port on another device. |
4. Style Carousel | Straight, Triplet, Dotted | Selects the style for the chosen Sync Timing. Straight will divide the pulse by halves, Triplet will divide the pulse by thirds, and Dotted will create a more syncopated feel. |
5. Mix Knob | 0.00-1.00, default 0.5 | This determines how much of the audio output is wet (processed by the echo effect). At one extreme, no echo is output at all and only the input audio is heard. At the other extreme, 100% of the dry (unprocessed) audio and 100% of the processed audio is output. |
6. Filter Knob | -1.00-1.00, default 0 | Filters the frequency of the delayed signal with a low-pass filter on the left and a high-pass filter on the right. |
7. Feedback Knob | 0.00-0.99, default 0.5 | Sets the length of the delay. |
8. Delay Carousel | 4 Bars, 2 Bars, 1 Bar, 1/2 Note, 1/4 Note, 1/8 Note, 1/16 Note, 1/32 Note, 1/64 Note | Sets the time in musical increments that an echo is heard after the original source is played. |
9. Audio In Port | N/A | The Audio In port needs to receive input from a teal Audio Out cable. |
Other Device Options
In live edit, walk up to the device and press E to reveal the device options. The options below can only be modified using this method.
Option | Values | Description |
---|---|---|
Allow Cable Access | Off, On | Determines if cable connections to the device can be modified using the Patchwork tool. |
Enabled on Phase | None, Always, Pre-Game Only, Gameplay Only | Determines the game phases during which the device will be enabled.
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VFX Preview
You can get a sense of the Echo parameters based on the VFX Preview:
Direct Event Binding System
Direct event binding allows devices to communicate directly. Below are the functions and events for this device:
Functions
Option | Select Device | Select Event | Description |
---|---|---|---|
Enable When Receiving From | Click the arrow to display a list of available devices. | Click the arrow to display a list of available events. | The device is enabled when an event occurs. If this device can be enabled by more than one event, click Add to add a line. |
Disable When Receiving From | Click the arrow to display a list of available devices. | Click the arrow to display a list of available events. | The device is disabled when an event occurs. If this device can be disabled by more than one event, click Add to add a line. |
Events
Option | Select Device | Select Function | Description |
---|---|---|---|
On Enabled Send Event To | Click the arrow to display a list of available devices. | Click the arrow to display a list of available functions. | When this device is enabled, a signal is sent to the linked device. |
On Disabled Send Event To | Click the arrow to display a list of available devices. | Click the arrow to display a list of available functions. | When this device is disabled, a signal is sent to the linked device. |
Patch Ideas
Try patching the Echo to any of these devices!