Fab features a wide selection of products across multiple industry categories and file formats. These products make up a marketplace where you can find assets for your various project needs, whether for a game, film, architecture design, training material, or anything else you can envision.
This page shows you how to:
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Search and examine products.
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Purchase and download products.
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Access products migrated over from Sketchfab Store, Unreal Engine Marketplace, and Quixel.
To learn how to publish content, see Publisher Get Started.
In Fab:
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An asset is a standalone item, such as a 3D model, that you offer for sale or for free.
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A product is a general way to refer to items for sale. Can be an individual asset or a pack.
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A pack is a single product that contains many individual assets.
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A listing is a page in Fab a publisher uses to offer products for sale or for free.
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A publisher is someone who is distributing products on Fab.
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Product types are the various listing categories to help organize products for searchability.
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Game engines represent the following platforms: Unity, Unreal Engine (UE), and Unreal Editor for Fortnite (UEFN).
Sign In to Fab
To purchase products and add them to your Fab library, you must sign in to Fab with your Epic Games account.
To sign in or create an account, click the user icon in the top right corner of Fab. For more information on creating an account, see the How to register for an Epic Games account? article.
Search and Discover Products
When you open Fab, the homepage is set to Discover mode, which highlights content, and contains product types and platform categories to filter your search. You can look for products from the Discover tab and Search bar within Fab.
Use Discover to browse products and use the search bar to find content based on a listing's title, description, or tags. Click a product to view the listing for more information.
Using Discover
Discover is the landing page for Fab. Use the page to view various highlighted content to help inspire your project and begin your search.
At the top of the page are filter links for the product types and platforms to help your discovery. You can access these filters by hovering over the Discover tab.
Click Product Types or Game Engines to navigate to specific products. The filter you select is attached to the search bar, where you can further refine your search. As you choose new filters, the search bar updates.
Using Search
The search bar is available on every Fab page. Click the search bar to begin filtering content. A popup window opens with the option to filter your results based on a game engine. To further refine your search use the filter menu.
Filter Menu
Whether you are exploring content through the Discover tab or finding specific content with the search bar, you can use the filter menu on the page to refine your search.
The filter is dynamic, and options change based on your chosen file format. The table below describes the filter options, and specifies whether they are only available with a specific filter. When a product type or game engine tag is not attached to the search bar, all available file formats appear in the Formats section of the filter menu.
Hover over products to quickly see available file formats.
Filter | Description |
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Formats | Filters based on chosen format type. The format options vary based on which file formats you select from the Discover tab or search bar. The following are the format categories that contain specific file formats.
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Download Size | Filters based on a file size range after download. |
Price | Filters based on price range or on products marked free. |
License Type | Filters based on license types.
To learn more about the types, see Licenses and Pricing. |
Rating | Filters based on a rating range of 1–5 stars. |
Published date | Filters based on publication date, from 1 day to 1 year ago. |
Allowed for use with generative AI | Filters based on whether you can use the content for generative AI. |
Hide products created with AI | Hides products that were created with generative AI. |
Show mature content | Filters the display of mature content. To learn more about mature content, see Epic Games Content Guidelines. |
Preview Products
When you find a product, view the listing for a description of the product along with the media gallery, license type, price, file formats, technical details, and more.
Some media galleries include a 3D preview to interactively view details of a 3D model. Media with a lower left-hand cube under the thumbnail indicates you can preview the product in real-time.
To learn how to preview an available 3D product, see the 3D Viewer section of the Using the 3D Editor documentation.
Acquire Products
Products include both free and priced items. You can access free items immediately after accepting the applicable End User License Agreement (EULA). Priced items are available only after purchase.
Products for Sale
To purchase a product, follow these steps:
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Click the Select a License dropdown to view the available licenses. Select a license type if applicable.
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Click Buy now or Add to cart. You may be prompted to accept the applicable EULA before you can proceed (this only happens if you have not yet accepted the latest version of EULA). If you choose Buy now skip to step 6.
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If you choose Add to cart, finish shopping and click the cart icon in the top right corner.
You can add multiple items to your cart before checking out.
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Choose View Cart or Check out. If you choose to check out, skip step 6.
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If you choose View Cart, review your products, remove unwanted items, and click Check out.
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A loading screen prompts you to go to the pay window. Follow the onscreen instructions to complete your order.
Once your purchase is complete, you will return to the Fab website, where you should see an order confirmation breakdown. You can download your products from the three dots under each product or click View in My Library to access your purchased products.
For UE and UEFN products, you must download those files into your project from the My Library tab in the respective Fab integration or Vault for UE formats. To learn more, see the Vault and Integrations sections on this page.
To learn about pricing and refunds, see Licenses and Pricing.
Free Products
To help find free products, in the filter menu, toggle Price > Free.
For a free product, you can download or add the product directly to your library from the product listing when you accept the applicable EULA.
You can download free products anonymously. However, to add them to your library, you must sign in.
To acquire free products, use one of the following options in the product listing:
When you click either option, a popup window appears with a prompt to acknowledge that you have read and agree to the applicable EULA (Fab End User License Agreement for Fab Standard-licensed products or Epic Content License Agreement for products distributed under the legacy UE Marketplace license). You have the option to opt in to receive news, surveys, and special offers from Fab.
- Download
- When you accept the EULA, a popup window with the product name, license type, and file formats appears. Click the download icon next to the desired file format to start downloading applicable files.
- Add to My Library
Access and Download Acquired Products
You can access products you acquire on Fab from the My Library tab. However, for UE and UEFN products, you must download those files into your project from the My Library tab in the respective Fab integration or Vault for UE formats. To learn more, see the Vault and Integrations sections on this page.
To learn how to access content bought from Sketchfab, UE Marketplace, and Quixel before Fab launched, see the Assets Purchased Before Fab Frequently Asked Questions section on this page.
My Library in Fab
The My Library tab on Fab lists all products you have acquired from Fab. Use the search bar and filter menu to sort your products. To download applicable assets, click the download icon. To view the listing of a product, click its image.
Vault
Unreal Engine files are available in the Vault of the Epic Games Launcher under the same account ID. For products to appear in the Vault, you must add them to your library on Fab.
UEFN files are not available in your vault.
Integrations
Both Unreal Engine and Unreal Editor for Fortnite include a Fab integration to browse, purchase, and access your products similar to Fab.com. The feature provides the option to drag your products into your project scene.
You must access your UEFN referenced assets directly in the editor using the Fab integration. To learn more about Fab for UEFN, see Import from the Fab Marketplace.
The Fab integration for Unreal Engine is available for versions 5.3 and above. If you have 5.3 or 5.4 already installed, you must download the integration from the Vault in the Epic Games Launcher separately if you want to start using it. For new engine installs or updates, the Fab integration is automatically included.
To access the integration in Unreal Engine after the install is complete, follow these steps:
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In the menu bar click Window > Fab.
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Open the Content Drawer, and in the toolbar, click Fab.
Rate Products
When you purchase your product, you have the option of leaving a rating.
To rate your product, navigate to its listing and click Rate product.
Listings are required to receive at least 5 reviews before the rating is displayed. This means, you still may see "No rating yet" after your review, but rest assured your rating is logged and taken into account in the displayed rating after the product gets the minimum required number of reviews.
If you grant a product 1 or 2 stars we encourage you to contact the seller to provide direct feedback so they can improve their products. You can view a seller's contact information in the About tab of their profile.
Assets Purchased Before Fab Frequently Asked Questions
Before Fab, you may have purchased items from Unreal Engine (UE) Marketplace, Sketchfab, and Quixel. Below are frequently asked questions for accessing content from these sites. For assets acquired on UE Marketplace, Sketchfab, or Quixel, the license under which you acquired the content is the license that generally continues to apply even if the product is now being sold on Fab under the Standard License.
For help with a purchase or any other questions use the Help option from your profile or Support option at the bottom of each Fab.com page.
Quixel
Where to find past acquisitions?
If you acquired Megascans under paid subscription plans, they will appear in your Fab library under the Quixel Content License. These licenses have been granted in addition to the license that was in place when you purchased the assets through Quixel.com or Bridge. After you re-download your past purchases through Fab, you're still entitled to use the content as per the legacy license terms.
For assets you acquired for free via the Unreal Engine subscription plan, or under a free trial, they are not automatically transferred over. You can download them on Fab and add them to your Fab library under the Fab Standard License terms. Moreover, until the end of the year, you can download Megascans for free from Fab under the Fab Standard License. When you add any Megascans to your library on Fab during this time, you will be entitled to use them under the Fab Standard License terms forever.
You may still access previously acquired assets via Bridge and Quixel.com under the applicable Quixel legacy license. Those products will not receive updates there, however. If you wish to download the updated version of an asset, you must redownload it or purchase it through Fab under the Fab Standard license.
Assets acquired under the Education program or Quixel enterprise or studio license will not automatically transfer over to Fab. For questions related to Quixel enterprise or studio licenses, reach out using Quixel's contact us form.
Do I get access to free Megascans forever?
Megascans are free to download under Fab's Standard License until the end of 2024. During this time, any Megascans that you add to your library on Fab, you will be entitled to use even after this promotion ends.
You must click Claim All Megascans to get the entire library, or you can add individually through the Add to Library functionality. These will log your entitlements to provide access after the free period ends. Simply downloading the asset will not automatically add the asset to your library.
How long will I be able to access my past acquisitions on Quixel.com or Bridge?
You can access past acquisitions through the Purchased/Acquired tab on Quixel.com or Bridge until those apps are sunset. We will alert you in advance when that happens.
What license(s) apply to my past acquisitions?
Any content previously downloaded through Quixel.com or Bridge is still governed by the license that was in place when they were acquired, so you're allowed to use previously downloaded Megascans assets in your future projects under the license terms that were in place at acquisition. In addition, you will be granted both Personal and Professional Fab Standard License entitlements for any Megascans you acquired in the past under the paid subscription plans.
How can I access my MetaHumans?
You can access your MetaHumans under the MetaHumans tab on Quixel.com or Bridge. To learn more, see Downloading MetaHumans.
Unreal Engine Marketplace
Where to find past acquisitions
All UE products acquired from UE Marketplace are available in the Vault of the Epic Games Launcher. If a product is published on Fab, that product will also appear in Fab under My Library.
Any difference between treatment of products acquired for free and those that have been purchased?
No difference! Any products you have acquired from UE Marketplace for free will continue to be available in the UE Vault of the Epic Games Launcher. If these products are distributed on Fab, you will also have access to them, and to any updates they might receive in Fab under My Library.
How to get updates to past purchases?
If a product that you purchased in the past is migrated to Fab by the product's publisher, updates to that product will be available in My Library on Fab. In case of updates to UE format files, you can get the update from the UE Vault. Any non-UE file formats added as part of a product update on Fab are available exclusively on Fab.
How long will I be able to continue accessing old content from the UE Vault?
It is not anticipated that your previously acquired products will be removed from your UE Vault. If that should change in the future, you will be alerted well in advance and Epic will do its best to provide an alternate access solution.
What license applies to my UE Marketplace content?
If you purchased something on UE Marketplace before Fab launched or purchased something on Fab under the Unreal Engine Marketplace License, its use is governed by the Epic Content License Agreement (we also call it UE Marketplace License here).
If you purchased something on UE Marketplace before Fab launched, then re-downloaded that product on Fab, its use is generally still governed by the UE Marketplace License (with the exception mentioned below).
If you own a product under the UE Marketplace license and the product's creator releases an update on Fab that includes new file formats, you can keep using the UE Marketplace licensed format with the UE Marketplace license, but if you want the new file formats, you must download them from Fab under the Fab Standard License. In this situation, there are 2 licenses in place: the UE Marketplace License for the base content, and the Fab Standard License for the new formats.
Sketchfab
How long will I be able to access my past purchases on Sketchfab?
You can access past purchases through your Purchases page until Sketchfab ceases operations. At that time, you will no longer be able to download your purchases from Sketchfab. We will reach out in advance of this happening to let you know next steps.
Will my past purchases be transferred over to my Fab library?
Not at this time. We will inform you if we are able to transfer your purchases to Fab in the future. We highly recommend downloading all your purchases through your Purchases page on Sketchfab to ensure that you have uninterrupted access to them. We will reach out in advance should anything change regarding how you access your past Sketchfab purchases.
I was going to rate a product that I bought but it's now on Fab and Fab doesn't recognize that I purchased it on Sketchfab. Can I still submit a rating?
Unfortunately, not at this time. If that should change, we will reach out to let you know.