This data structure is part of the Lobby Interface.
Output parameters for the EOS_Lobby_OnJoinLobbyAcceptedCallback Function.
|void* ClientData||Context that was passed into EOS_Lobby_AddNotifyJoinLobbyAccepted|
|EOS_ProductUserId LocalUserId||The Product User ID of the local user who is joining|
|EOS_UI_EventId UiEventId||The UI Event associated with this Join Game event. This should be used with EOS_Lobby_CopyLobbyDetailsHandleByUiEventId to get a handle to be used when calling EOS_Lobby_JoinLobby.|