Properties
EOS_AntiCheatCommon_LogPlayerUseWeaponData
Property | Value |
---|---|
EOS_AntiCheatCommon_ClientHandle PlayerHandle | Locally unique value used in RegisterClient/RegisterPeer |
EOS_AntiCheatCommon_Vec3f* PlayerPosition | Attack origin world position as a 3D vector |
EOS_AntiCheatCommon_Quat* PlayerViewRotation | Attack direction as a quaternion |
EOS_Bool bIsPlayerViewZoomed | True if the player's view is zoomed (e.g. using a sniper rifle), otherwise false |
EOS_Bool bIsMeleeAttack | Set to true if the player is using a melee attack, otherwise false |
const char* WeaponName | Name of the weapon used. Will be truncated to EOS_ANTICHEATCOMMON_LOGPLAYERUSEWEAPON_WEAPONNAME_MAX_LENGTH bytes if longer. |