This function is part of the Achievements Interface.
Fetches a player achievement from a given achievement ID.
EOS_Success if the information is available and passed out in OutAchievement
EOS_InvalidParameters if you pass a null pointer for the out parameter
EOS_NotFound if the player achievement is not found
EOS_Invalid_ProductUserID if you pass an invalid user ID
|Parameter Type And Name||Usage Information|
|const EOS_Achievements_CopyPlayerAchievementByAchievementIdOptions* Options||Structure containing the Product User ID and achievement ID being accessed|
|EOS_Achievements_PlayerAchievement** OutAchievement||The player achievement data for the given achievement ID, if it exists and is valid, use EOS_Achievements_PlayerAchievement_Release when finished|
If successful, this function provides data to the caller through an output parameter. Once you are finished with the data, you must release it by making the appropriate call into the EOS SDK.