This data structure is part of the PlayerDataStorage Interface.
Data containing data for a chunk of a file being written
Properties
EOS_PlayerDataStorage_WriteFileDataCallbackInfo
Property
|
Value
|
void* ClientData
|
Client-specified data passed into the file write request
|
EOS_ProductUserId LocalUserId
|
The Product User ID of the local user who initiated this request
|
const char* Filename
|
The file name that is being written to
|
uint32_t DataBufferLengthBytes
|
The maximum amount of data in bytes that can be written safely to DataBuffer
|
This data structure is part of the PlayerDataStorage Interface.
Data containing data for a chunk of a file being written
Properties
PlayerDataStorage.WriteFileDataCallbackInfo
Property
|
Value
|
object ClientData
|
Client-specified data passed into the file write request
|
ProductUserId LocalUserId
|
The Product User ID of the local user who initiated this request
|
string Filename
|
The file name that is being written to
|
uint DataBufferLengthBytes
|
The maximum amount of data in bytes that can be written safely to DataBuffer
|
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