This function is part of the AntiCheatServer Interface.
Optional Cerberus feature for gameplay data collection.
Logs that a player has taken damage.
This function may only be called between a successful call to EOS_AntiCheatServer_BeginSession and
the matching EOS_AntiCheatServer_EndSession call.
Return Value
Parameters
EOS_AntiCheatServer_LogPlayerTakeDamage
Parameter Type And Name
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Usage Information
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EOS_HAntiCheatServer Handle
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const EOS_AntiCheatCommon_LogPlayerTakeDamageOptions* Options
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Structure containing input data.
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This function is part of the AntiCheatServer Interface.
Optional Cerberus feature for gameplay data collection.
Logs that a player has taken damage.
This function may only be called between a successful call to {BeginSession} and
the matching {EndSession} call.
{Result.InvalidParameters} - If input data was invalid
Return Value
{Result.Success} - If the event was logged successfully
Parameters
AntiCheatServer.AntiCheatServerInterface.LogPlayerTakeDamage
Parameter Type And Name
|
Usage Information
|
AntiCheatCommon.LogPlayerTakeDamageOptions options
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Structure containing input data.
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