This function is part of the AntiCheatClient Interface.
Callback issued when a new message must be dispatched to the game server.
Messages contain opaque binary data of up to 256 bytes and must be transmitted
to the game server using the game's own networking layer, then delivered
to the server anti-cheat instance using the EOS_AntiCheatServer_ReceiveMessageFromClient function.
This callback is always issued from within EOS_Platform_Tick on its calling thread.
Parameters
EOS_AntiCheatClient_OnMessageToServerCallback
This function is part of the AntiCheatClient Interface.
Callback issued when a new message must be dispatched to the game server.
Messages contain opaque binary data of up to 256 bytes and must be transmitted
to the game server using the game's own networking layer, then delivered
to the server anti-cheat instance using the {AntiCheatServer.AntiCheatServerInterface.ReceiveMessageFromClient} function.
This callback is always issued from within {Platform.PlatformInterface.Tick} on its calling thread.
Parameters
AntiCheatClient.OnMessageToServerCallback
Parameter Type And Name
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Usage Information
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OnMessageToServerCallbackInfo data
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