This data structure is part of the UI Interface.
Properties
EOS_UI_OnDisplaySettingsUpdatedCallbackInfo
Property
|
Value
|
void* ClientData
|
Context that was passed into EOS_UI_AddNotifyDisplaySettingsUpdated
|
EOS_Bool bIsVisible
|
True when any portion of the overlay is visible.
|
EOS_Bool bIsExclusiveInput
|
True when the overlay has switched to exclusive input mode.
While in exclusive input mode, no keyboard or mouse input will be sent to the game.
|
This data structure is part of the UI Interface.
Properties
UI.OnDisplaySettingsUpdatedCallbackInfo
Property
|
Value
|
object ClientData
|
Context that was passed into EOS_UI_AddNotifyDisplaySettingsUpdated
|
bool IsVisible
|
True when any portion of the overlay is visible.
|
bool IsExclusiveInput
|
True when the overlay has switched to exclusive input mode.
While in exclusive input mode, no keyboard or mouse input will be sent to the game.
|
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