EOS_Sessions_JoinSessionOptions

EOS API reference page for EOS_Sessions_JoinSessionOptions

実装方法を選んでください。

C

C#

This data structure is part of the [Sessions Interface](Interfaces/Sessions).

Remarks

Input parameters for the EOS_Sessions_JoinSession function.

Properties

EOS_Sessions_JoinSessionOptions

Property

Value

int32_t ApiVersion

API Version: Set this to EOS_SESSIONS_JOINSESSION_API_LATEST.

const char* SessionName

Name of the session to create after joining session

EOS_HSessionDetails SessionHandle

Session handle to join

EOS_ProductUserId LocalUserId

The Product User ID of the local user who is joining the session

EOS_Bool bPresenceEnabled

If true, this session will be associated with presence. Only one session at a time can have this flag true. This affects the ability of the Social Overlay to show game related actions to take in the user's social graph.

  • using the bPresenceEnabled flags within the Sessions interface

  • using the bPresenceEnabled flags within the Lobby interface

  • using EOS_PresenceModification_SetJoinInfo

Related API Members

This data structure is part of the [Sessions Interface](Interfaces/Sessions).

Remarks

Input parameters for the EOS_Sessions_JoinSession function.

Properties

Sessions.JoinSessionOptions

Property

Value

int ApiVersion

API Version: Set this to EOS_SESSIONS_JOINSESSION_API_LATEST.

string SessionName

Name of the session to create after joining session

SessionDetails SessionHandle

Session handle to join

ProductUserId LocalUserId

The Product User ID of the local user who is joining the session

bool PresenceEnabled

If true, this session will be associated with presence. Only one session at a time can have this flag true. This affects the ability of the Social Overlay to show game related actions to take in the user's social graph.

  • using the bPresenceEnabled flags within the Sessions interface

  • using the bPresenceEnabled flags within the Lobby interface

  • using EOS_PresenceModification_SetJoinInfo

Related API Members

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