EOS_AntiCheatClient_BeginSession

EOS API reference page for EOS_AntiCheatClient_BeginSession

実装方法を選んでください。

C

C#

This function is part of the [AntiCheatClient Interface](Interfaces/AntiCheatClient).

Remarks

Begins a multiplayer game session. After this call returns successfully, the client is ready to exchange anti-cheat messages with a game server or peer(s). When leaving one game session and connecting to a different one, a new anti-cheat session must be created by calling EOS_AntiCheatClient_EndSession and EOS_AntiCheatClient_BeginSession again. Mode: All

Return Value

  • EOS_Success - If the session was started successfully

  • EOS_InvalidParameters - If input data was invalid

  • EOS_AntiCheat_InvalidMode - If the current mode does not support this function

Parameters

EOS_AntiCheatClient_BeginSession

Parameter Type And Name

Usage Information

EOS_HAntiCheatClient Handle

const EOS_AntiCheatClient_BeginSessionOptions* Options

Structure containing input data.

Related API Members

This function is part of the [AntiCheatClient Interface](Interfaces/AntiCheatClient).

Remarks

Begins a multiplayer game session. After this call returns successfully, the client is ready to exchange anti-cheat messages with a game server or peer(s). When leaving one game session and connecting to a different one, a new anti-cheat session must be created by calling EOS_AntiCheatClient_EndSession and EOS_AntiCheatClient_BeginSession again. Mode: All

Return Value

  • EOS_Success - If the session was started successfully

  • EOS_InvalidParameters - If input data was invalid

  • EOS_AntiCheat_InvalidMode - If the current mode does not support this function

Parameters

AntiCheatClient.AntiCheatClientInterface.BeginSession

Parameter Type And Name

Usage Information

BeginSessionOptions options

Structure containing input data.

Related API Members

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