Here are the high-level features and changes for each release. For detailed release notes, see the latest SDK package or SDK > SDK Changelog in your Developer Portal.
2022
1.14.2-hf-1 (Hotfix) - Feb. 14, 2022
Note: If you already downloaded Epic Online Services SDK Version 1.14.2, you must also download this version of the SDK, to resolve an issue with AntiCheat (see below).
Improvements and Bug Fixes
AntiCheat
Bug fix: We fixed an issue where the anti-cheat bootstrapper would strip quotes when forwarding arguments.
1.14.2 - Feb. 1, 2022
NEW
We've increased Anti-Cheat's efficiency, as well as updated the Easy Anti-Cheat Bootstrapper.
Also, Sessions that enforce sanctions can now be created. Sanctioned players may neither join nor register with a session that was created with sanctions enabled. See Sanctions document for details.
Improvements and Bug Fixes
Easy Anti-Cheat
Increased stability and memory management efficiency
Fixed a crash occurring with high number of players in a single game or to players with a poor backend connection
Core
Improved error logging on startup
Other
Numerous bug fixes for Connect and Epic user verification using ID tokens
Updated Nintendo Switch SDK
Known Issues
When the anti-cheat bootstrapper is provided with a custom icon it will sometimes appear blurry.
This will be resolved with the next release.
2021
1.14.1 - November 5
Custom Invites The Custom Invites Interface is out!
Custom Invites allows titles to allow titles to use the built-in Epic Online Service (EOS) Connect messaging to send and receive invites.
This system should be considered viable in the following cases:
Titles that already have an existing and robust invitation system
Titles where users want send and receive invites through the Epic Account Services Social Overlay
Easy Anti-Cheat
Improvements and Updates!
Since the recent release of our Easy Anti-Cheat, we've included information on bootstrappers for the Anti-Cheat Interface!
Bootstrappers added, Using Anti-Cheat
Windows
Linux
Mac
Identity Provider
Added Amazon as a supported user authentication provider!
August 17
Publishing Tools Closed Beta
There is a new suite of Epic Games Store self-publishing tools now in beta! These tools empower you to control the publishing process for your games to the Epic Games Store. Go to Publishing Tools - Closed Beta to learn what to expect and how these tools work.
New Sitemap
We revamped the entire EOS documentation site map to help organize our content based on the services you are using: the Developer Portal, Epic Account Services, Epic Games Store, Game Services, and the API references. This is just another small step to cleaning up our content for your ease of you and our efforts continue to improve the documentation.
We missed highlighting one of our features from the SDK 1.11 release!
Artifacts
By mapping deployments with Games Store artifacts, you can add lobby and session invite functionality to the Epic Games Launcher to friends online, even if they are not signed into the game. This gives your players another way to connect with other players on their Epic Games Store friends list across platforms.
1.13 - June 21
Voice
For this release, the Voice interface is a Preview service. You can use the Voice interface to create and manage voice chats among your users. And with the Voice-Lobbies integration, you can have the Lobbies interface handle the room management and authorization.
Be sure to check out the sample projects for C and C# as well!
Web APIs
Although we've had REST APIs for the Auth interface and Ecom interface, we are building out our Web APIs to support more common use cases for web and backend services.
We still recommend using the EOS SDK to interact with your game clients and servers, but check out the Web API overview and reference for the HTTP API options as well!
Dark Theme
You can switch between dark and light theme in our documentation! Use the switch near the bottom of the panel navigation to change your view.
1.12 - May 27
Easy Anti-Cheat
For this release, the Anti-Cheat interfaces are a Preview service.
You can use the Anti-Cheat interfaces (also known as Easy Anti-Cheat) to help reduce cheating in online multiplayer play.
itch.io as an Identity Provider
You can use itch.io as an identity provider for your products.
Available identity providers are platforms where Epic Online Services can link your users' accounts to enable sharing their data across the different platforms and participate in cross-platform features like matchmaking. Identity providers must be configured in your Developer Portal and work with the Connect interface.
1.11 - April 7
Sanctions interface
You can use the Sanctions interface to manage the punitive actions taken against your users, such as temporary or permanent bans.
Reports interface
The Reports interface stores in-game user behavior reports that you can query to view the details of reported user behaviors, such as cheating, verbal abuse, offensive profiles, and so on. You can then use this information with the Sanctions interface to help conduct any punitive actions.
Google as an Identity Provider
You can use Google as an identity provider for your products.
Available identity providers are platforms where Epic Online Services can link your users' accounts to enable sharing their data across the different platforms and participate in cross-platform features like matchmaking. Identity providers must be configured in your Developer Portal and work with the Connect interface.
Artifacts
By mapping deployments with Games Store artifacts, you can add lobby and session invite functionality to the Epic Games Launcher to friends online, even if they are not signed into the game. This gives your players another way to connect with other players on their Epic Games Store friends list across platforms.