EOS API reference page for EOS_Presence_JoinGameAcceptedCallbackInfo

This data structure is part of the Presence Interface.


Output parameters for the EOS_Presence_OnJoinGameAcceptedCallback Function.





void* ClientData

Context that was passed into EOS_Presence_AddNotifyJoinGameAccepted

const char* JoinInfo

The Join Info custom game-data string to use to join the target user. Set to a null pointer to delete the value.

EOS_EpicAccountId LocalUserId

The Epic Online Services Account ID of the user who accepted the invitation

EOS_EpicAccountId TargetUserId

The Epic Online Services Account ID of the user who sent the invitation

EOS_UI_EventId UiEventId

If the value is not EOS_UI_EVENTID_INVALID then it must be passed back to the SDK using EOS_UI_AcknowledgeEventId. This should be done after attempting to join the game and either succeeding or failing to connect. This is necessary to allow the Social Overlay UI to manage the Join button.

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